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Mellow 3.0

Changelog

Dynamic Shadows

  • This should bring mellow more in line with other shader visually
  • While I optimized them as much as I could, they still cost a lot of performance. This is why they are off by default. This might change in the future though.
  • You can enable them in the shader settings. I put them right on the front page!

Voxy support

  • Voxy is a mod that renders far terrain using lods, with higher detail than Distant Horizons. Mellow now supports it.
  • This feature is experimental. Expect some bugs.

Colorwheel support

  • This mod gives higher performance with Create and shaders. Mellow now supports it.

PBR support

  • Added support for labPBR 1.3 resource packs. Once again, this is off by default for performance reasons
  • Normals, specular reflections, texture AO, emissiveness and SSS are supported

More cool effects

  • Added chromatic aberration
  • Added color balancing options
  • Added a channel mixer option
  • Added a world outlines option

Season coloring

  • Added on option to change the color of foliage based on seasons
  • Each season lasts 30 minecraft days, A new world starts with spring

Other

  • Switched to glsl version 400. This allows me to write cleaner code, and use advanced functions for more performance (in the future)
  • Added settings for border fog and underwater fog strength
  • Fix z-fighting on banners and texture overlays
  • Improve the aspect of terrain from lod mods with SSAO
  • Improved aspect of handheld lighting
  • Fix some other minor bugs

Files

Mellow Shader v3.0.zip(346.88 KiB) Primary Download

External resources


Project members

TheCMK

Member


Technical information

License
MIT
Project ID