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Changelog

This version is incompatible with configs made for previous versions. Please reset your shader settings after updating!!!

Color options

  • All the options relating to colors have been moved to the new "Colors" tab
  • In this tab, you can select predefined color schemes to easily change the way your game looks!
  • There are only three available for now: Default, Vanilla and Choc v7
  • I plan to add one color scheme per major update from now on
  • Color sliders are now relative to the selected color scheme. This was a necessary change to make color schemes work within the limitations of the optifine pipeline.

Better Anti-Aliasing

  • Added SMAA, an advanced anti-aliasing method that leaves the image sharper than the other methods that were present in Mellow
  • It is used by default in the "Fabulous" preset, alongside "Denoise only" TAA
  • FXAA has been removed, since it doesn't have any upsides over SMAA

Other important changes

  • Water now shows the vanilla texture a bit
  • Crops will now wave
  • Godrays are more concentrated around the sun
  • Vibrance & exposure have been lowered a bit, to make the shader easier on the eyes
  • Made some small optimizations & bugfixes

Files

Mellow Shader v2.0.zip(317.9 KiB) Primary Download

External resources


Project members

TheCMK

Member


Technical information

License
MIT
Project ID