Changelog
Confirmed compatibility with 1.20.5
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Improved water for the Timelapse and Cinematic presets in numerous ways:
- Made water color look more vanilla-ish.
- Made water objectively BETTER by fixing a bug where shallow water would be much more transparent when viewed from a distance.
- Increased transparency for reflections.
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Made lava buckets and tridents look better when held in the player's hand by making lighting consistent across their entire textures.
PS. I've tested these shaders with Distant Horizons, and they are functional but could use some polishing with the additional LODs.
Files
Aurora's Shaders.zip(394.31 KiB) Primary Download