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Stormilla v2.11

Changelog

update image

Finally updated to 1.21!

I'm gonna cut the update size down so it should result in more frequent updates. Next update is going to include: biome colors and creeper, cobblestone and brick variants. There will be some more additions but those are the big things planned.

From here on I will only be supporting 1.20.2+. Support for older versions may come in the future when I feel the pack is more complete.

For respackopts options, sometimes it is not reliable at turning all the features on or off and you may need to press F3 + T to get it to work, there are some addons if that fails and I can help tell you what files to remove if you want to remove anything not covered by addons, just hop into my discord server and go to #help.

Report any bugs if you encounter any! You can create an issue on github or make a post to #suggestions-bugs in my discord server.


Some features require Fabric/Quilt mods, OptiFine can alternatively be used for some of the features. See description for full list of mods you should use.


Added:

  • New blaze design, inspired by the breeze (tweaks to face by TEAM UNNAMED)
  • Retextured breeze rod to look like blaze rod
  • Made the mace 3D
  • Added breeze and bogged spawn eggs
  • Lava and powder snow cauldron now have a color tint like the bucket items do
  • Reshaded copper door, trapdoor, chiseled copper
  • Retextured copper bulbs
  • Added stormilla copper palette to new variant blocks
  • Added better tuff brick wall textures
  • Added better polished tuff wall, stairs and slabs textures
  • Changed majority of blocks that use generic stone, wood or grass sounds to use different sounds. Notable additions: mushrooms make fungus sounds instead of wood sounds, all bricks make brick sounds, foliage uses much nicer plant sounds (Polytone exclusive feature)
  • Brick, nether brick and red nether brick wall posts given unique textures, top of walls improved
  • Changed redstone lamp off texture
  • Map colors of grass and foliage changed to be more like the block colors
  • Map colors changed to a different map color: tuff is gray instead of near black, deepslate is dark gray instead of really light, dripstone is dirt colored instead of near black (Polytone exclusive feature)
  • Added crafter GUI
  • Added fabric gui arrows (added by Bruhnanza)
  • Chest minecarts are now disabled when turning EMF Fixes on in respackopts options
  • Added Continuity Fixes to respackopts options
  • Added Emissives to respackopts options
  • Added Resource Pack Compatibility to respackopts options, this is for turning off features that may conflict with other packs. This mainly affects the pack's custom item sprites
  • Added respackopts option for dragon egg with shaders

Updated:

  • Blaze powder retextured
  • Added flames onto torches and soul torches (added by MR_CHOO)
  • Updated blaze rod and spawn egg
  • Backported redstone torch from 1.21.2+, bracket removed (torch model backported by MR_CHOO)
  • Backported new banner pattern items with uniquely colored symbols
  • Tweaked copper block
  • Retextured lime, purple, magenta, pink and gray dyes
  • Added waxed icons to new copper variant items
  • Updated pale wolf legs to match other new wolves
  • Recolored portions of discs
  • Changed brewing gui, empty outlines moved to outside of slots instead of inside them, this is because the outline was visible with splash or lingering potions in the slots
  • Edited paintings: cotan, baroque and fern to match Stormilla assets
  • Changed borders of all the new paintings to use spruce colors
  • Simplified anvil's base and changed some UVs
  • Tweaked bottom of hanging propagule
  • Readded custom yellow sheep color
  • Removed optifine custom dimension loading screens
  • Comparator models optimized
  • Changed chicken tail implementation

Bug Fixes:

  • Fixed z-fighting and culling issues of inside of vaults, trial spawners and spawners when next to other blocks
  • Fixed minecart chest's latch (again)
  • Fixed large brick walls having side portion of model appear under post
  • Fixed froglight items not being emissive
  • Fixed bottom of age 1 hanging propagule
  • Fixed spruce trapdoor disabling a model when it shouldn't when 3D doors are off in respackopts
  • Fixed water cauldron having too many particles
  • Fixed shield being slightly higher in right hand
  • Fixed stained glass pane tops using 1.12's texture shading
  • Fixed miscolored pixel on glass pane

Files

Stormilla-v2.11.zip(6.65 MiB) Primary Download

External resources


Project members

StormDragon77

Owner

Sept

Contributor


Technical information

Project ID