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2.1.0 - Bows & Bales

Changelog

  • Updated diamond and gold armor to the new textures

  • Fixed leather armor overlay override being too big

  • Made spyglass more accurate

  • Improved bow and arrows.

  • Changed bow animation.

  • Slightly changed netherite helmet sprite.

  • Fixed the arrow placement when held in left hand (Broken in vanilla)

  • Wheat is now bundled with the same string as haybales and has the same color palette.

  • Wheat now matches the color of haybales.

  • Changed crossbow animation.

  • Crossbow now doesn’t display the string or loaded ammo on the underside of the sprite.

  • Improved placement of bow in third person.

  • Changed arrow on fletching table to be made of flint.

  • Improved arrow entity

  • Gave tipped arrows unique texture.

  • Redid stone shovel.

  • Changed a single pixel on the wooden sword.

  • Redid wooden shovel.

  • Changed a single pixel on the lead.

  • Redid stone pickaxe.

  • Changed netherite helmet sprite.

  • Added interpolation to the torch, soul torch, and furnace .mcmeta file as we forgot that was a feature (Also changed their textures, and the Redstone torch as well).

  • Animated bottle o' enchanting.

  • Added bottom to pumpkin and melon block.

  • Redid iron tools and armor sprites.

  • Changed sprite of diamond axe.

  • Made lantern 3D when held.

  • Fixed first person shear placement.

  • Changed sprite of shears.

  • Made paper on book and enchanted_book lighter.

  • Slightly changed diamond helmet texture.

  • Fixed the empty_armor_slot overlay not matching the 1.19.4 color scheme (Oops!)

  • Added sides to farmland.

Files

Stellar Tweaks-2.1.0.zip(660.24 KiB) Primary Download

External resources


Project members

StardustSys

Creators


Technical information

License
ARR
Project ID