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2.2.0 - Rail Rework

Changelog

  • Made crimson fungus item match the shape of the 3D model.
  • Duped iron bar texture from Stellar Tweaks to Stellar 3D, apparently it wasn’t already (It looks better)
  • Made minor changes to some of the 3D brown mushrooms
  • Added more brown mushroom variants
  • Fixed brown mushroom particles
  • Slight changes to brown_mushroom_3d
  • Added more red mushroom variants
  • Updated ReadMeOrPerish.txt
  • Added blockstate rotations to mushrooms
  • Optimized bamboo fence post
  • Fixed position of red and brown mushroom when held (1st and 3rd person)
  • Updated pack.mcmeta
  • Fixed raised/slanted rails floating, and some z-fighting
  • Fixed rails not properly culling when able
  • Optimized bamboo fence post culling
  • Fixed ladder culling
  • Fixed incorrect ladder UV
  • Fixed sides of iron door bottom
  • Fixed several issues with the dark oak trapdoor
  • Added culling to all pointed dripstone
  • Added culling to the bottom of the beacon
  • Updated resource pack version

Please take note that the new copper and pale oak items have not been given 3D models yet, but hopefully will in the next release!

Files

Stellar 3D-2.2.0.zip(527.12 KiB) Primary Download

External resources


Project members

StardustSys

Creators


Technical information

License
ARR
Project ID