Changelog
Start
Rey-Shaders underwent a very heavy rework, like a polish for the next versions.
If you're missing something or want a specific feature, contact me through my Discord server.
Starting with the next updates, Low, Medium, and High levels will no longer exist; I will continue with only Medium levels.
REY-Shaders V5.0
Shaders:
- Saturation replaced with a more optimized one [1.16+]
- Bloom updated [1.16-1.21.1]
- Outline removed due to bugs and instability on some devices
- End Portal updated [1.17+]
- Medium/High version sky updated, now with stars [1.17+]
- Stars twinkle [1.17-1.21.5]
- Clouds are now bluish and have softer shadows [1.17+]
- Custom Outline updated [1.17+]
- Custom XP updated [1.7+]
- Clouds Fog Fix removed
- Emissive trims now work perfectly on all versions
- Wavy speed is now slower
Textures:
- Virtually all emissivity has been reworked
- Useless textures removed
- Textures that were darker because of Bloom have now been reworked
- Sky texture is now lighter and more faithful to core Shaders [1.7-1.16.5] [1.21.6-1.21.11]
- Rainwater particles are visible and slightly altered
- The moon now has a slight RGB split, and the full moon is now red
- Rain/Snow unobtrusive
Others:
- Update Name
- Update pack.mcmeta
- Update Icon.png
- Backport textures for spawn eggs have been removed (emissivity still works if you use a backport texture)
- Version-specific features have been expanded to versions that did not have these features
- Other backport textures removed
End
Files
§6§nREY S. Medium [1.21.x] V5.0.zip(5.58 MiB) Primary Download


