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[1.21.x] Programmer Art Fix - rv5.2

Changelog

Update for Mounts of Mayhem

Additions for Mounts of Mayhem

  • All Spears (in inventory/in hand)
  • Netherite Horse Armor (item/model)
  • Parched
  • Zombie Horse
  • Nautilus saddle
  • Spawn Eggs of Nautilus, Zombie Nautilus, Camel Husk, and Parched

Additions/Changes on horses

  • Skeleton Horse is changed, and Zombie Horse is added
    • Both of their textures have been reevaluated, based on their textures/models before the 1.13 model change, as well as their original design in DrZharky's Mo' Creatures mod
    • For example, skeleton horse now has a short bony tail
  • Entity textures of all Horse Armors have been changed
    • All their textures have been reevaluated based on their textures/models before the 1.13 model change, as well as their original design in DrZharky's Mo' Creatures mod
    • For example, their leg armors have been removed, while a small piece of armor has been added to their tail, which reflects their original design
  • Zombie Horse now has an undamaged saddle when equipping it, just like other horses
    • However, it's still darker than other horse saddles to reflect its original design in DrZharky's Mo' Creatures mod
  • Tint overlay for leather horse armor is back, as MC-274828 is finally officially fixed

Other Changes

  • All Netherite tools/weapons
    • Their borders now get darker, which matches the style of Programmer Art
    • Their patterns now get closer to their original textures from 20w06a
  • Netherite Chestplate
    • Now consistent with which in the Bedrock pack, which is more Programmer-Art-styled
  • Modified several pixels of Bogged

Files

[1.21.x]ProgrammerArtFix-rv5.2.zip(664.84 KiB) Primary Download

External resources


Project members

THGABS

Owner


Technical information

License
ARR
Project ID