Changelog
Update for Mounts of Mayhem
Additions for Mounts of Mayhem
- All Spears (in inventory/in hand)
- Netherite Horse Armor (item/model)
- Parched
- Zombie Horse
- Nautilus saddle
- Spawn Eggs of Nautilus, Zombie Nautilus, Camel Husk, and Parched
Additions/Changes on horses
- Skeleton Horse is changed, and Zombie Horse is added
- Both of their textures have been reevaluated, based on their textures/models before the 1.13 model change, as well as their original design in DrZharky's Mo' Creatures mod
- For example, skeleton horse now has a short bony tail
- Entity textures of all Horse Armors have been changed
- All their textures have been reevaluated based on their textures/models before the 1.13 model change, as well as their original design in DrZharky's Mo' Creatures mod
- For example, their leg armors have been removed, while a small piece of armor has been added to their tail, which reflects their original design
- Zombie Horse now has an undamaged saddle when equipping it, just like other horses
- However, it's still darker than other horse saddles to reflect its original design in DrZharky's Mo' Creatures mod
- Tint overlay for leather horse armor is back, as MC-274828 is finally officially fixed
Other Changes
- All Netherite tools/weapons
- Their borders now get darker, which matches the style of Programmer Art
- Their patterns now get closer to their original textures from 20w06a
- Netherite Chestplate
- Now consistent with which in the Bedrock pack, which is more Programmer-Art-styled
- Modified several pixels of Bogged
Files
[1.21.x]ProgrammerArtFix-rv5.2.zip(664.84 KiB) Primary Download

