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WorldEdit

WorldEdit

Mod and plugin

A Minecraft Map Editor... that runs in-game! With selections, schematics, copy and paste, brushes, and scripting. Use it in creative, or use it temporarily in survival.

Server LibraryManagementUtility

5.15M downloads
3,668 followers

WorldEdit 7.4.0 RC 1 (Bukkit for 1.21.4-1.21.11)

Changelog

Changes in 7.4.0 RC 1

  • Further tweaked the block property system to improve memory usage and performance on startup
  • Changed the legacy mapping system to not automatically load on startup, and instead load on first usage
  • Plus a few currently unreleased Bukkit-specific changes from the 7.3 release branch:
    • Drop 1.21.3 adapters due to resource constraints
    • Add a separate Gradle configuration for reobfuscation to better prepare for MC 26.1 support without dropping prior versions
    • Tweaked logic to detect Mojang mappings to be more reliable with recent changes to non-mojmapped (Spigot) environments

Overall changes in 7.4.0

  • For a more in-depth look at the new features, check out this article
  • Added a -c option to //regen to output to clipboard
  • Added #clipboard mask, to mask against blocks that match the clipboard
  • Added a #fullcube mask that matches all blocks that fill an entire cube
  • Enables the new experimental snapshot mode by default for new setups
  • Added command completions for available schematic files to schematic commands
  • Added a //registry command to search available registries
  • Added an adjacency mask (~) to mask blocks that are adjacent to other blocks
  • Added an -m flag to the //distr command to mask included blocks
  • Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard
  • Added the ability to use any other pattern in the type applying pattern
  • Added the ability to source from the clipboard via //deform
  • Added an extend selection mode for polygon selections
  • Added a //revolve command to paste a rotated copy of a selection around an axis
  • Added a //replacebiome command to replace biomes in a selection by a given mask
  • Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support
  • Tweaked the block property system to reduce memory usage and improve performance during startup in some situations
  • Fixed block limits not applying to the //update command
  • Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8
  • Deprecate some remnants of the fast mode system that are superseded by the side effect system
  • Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading
  • Fixed the hand, offhand, and pos1 patterns not showing in suggestions
  • Changed the legacy mapping system to not automatically load on startup, and instead load on first usage

Files

worldedit-bukkit-7.4.0-rc-01.jar(7.13 MiB) Primary Download