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SpentTime 1.0.3

Changelog

What's Changed

Fixes

  • Fixed ConcurrentModificationException error after reloading the server.
  • Now if the player is not found in the placeholder, it will return null (the placeholder will not be applied).

Improvements

  • Performance and code improvements.
  • Now if the player spent time is zero or negative (in small cases), it will return "<1s".
  • Added check if the player has opened chest type inventory while closing all player's inventories.

Files

SpentTime v1.0.3.jar(2.45 MiB) Primary Download

External resources


Project members

DMK

Owner


Technical information

License
GPL-3.0-only
Project ID