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PerformanceX

PerformanceX

Mod and plugin

Struggling with LAG??? Look no further! PX is an All-in-one server performance suite - 50 modules including item/mob despawn timers, AI throttling, lag machine detection, auto backups, Discord webhooks, Geyser support, and more. 1.8.8-26.1.x.

Game MechanicsManagement MobsOptimizationStorageTechnologyUtilityWorld Generation

5,006 downloads
14 followers

v1.1.47

Changelog

v1.1.47 — Quality Pass IX

Bug Fixes

  • Projectile Limiter: Fixed player UUID memory leak — playerProjectileCount accumulated entries for disconnected players indefinitely; now cleared on quit.

Config Validation

  • Projectile Limiter: cleanup_stuck_arrows.age_ticks, lag_aware.tps_threshold, and lag_aware.cap_multiplier now validated — zero age ticks cleaned every arrow instantly, negative TPS threshold kept lag mode permanently active, negative cap multiplier inverted projectile caps.
  • AFK Manager: idle_threshold_seconds and sweep_interval_ticks now validated — a zero/negative idle threshold flagged every player as AFK immediately.
  • Entity Tick Budget: budget_ms, ai_radius_boost, and cooldown_ticks now validated — zero budget exhausted every tick, zero cooldown fired on every check.
  • Physics Limiter: max_per_chunk_per_tick, lag_aware.tps_threshold, and lag_aware.max_per_chunk_per_tick now validated — zero caps blocked all block physics.
  • Fluid Flow Limiter: All four flow caps and lag_aware.tps_threshold now validated via ConfigValidator; removed manual if (< 1) clamps.
  • Piston Limiter: All four piston caps and lag_aware.tps_threshold now validated via ConfigValidator; removed manual if (< 1) clamps.

Files

PerformanceX-1.1.47.jar(22.21 MiB) Primary Download

Project members

protectcord

Member


Technical information

License
MIT
Project ID