Changelog
Updates
- Allow for multiple initial starting seekers
- /hs start now accepts multiple names for multiple
- Added startingSeekerCount config setting (default to 1)
- Allow for hiders to respawn as a spectator instead of a seeker
- respawnAsSpectator config setting
- Added config setting, waitTillNoneLeft. If disabled the last hider left will win and the game will end then instead of waiting till the timer runs out or all hiders are found
- Added hidingTimer config option, allowing how long hiders have to hide and is no longer locked to 30 seconds
- Added endGameDelay config option, allowing how long the delay after the game ends lasts
- Added gameOverTitle config option, which toggles if the gameover message is also shown in a title
- Added dontRewardQuit config option, to now toggle for when the last seeker or hider quits instead of a proper gameover, if the game should count the game in the database
- For the items in items.yml, the number indexes now reflect the inventory index, and now the indexes 'helmet', 'chestplate', 'leggings', and 'boots' can be used to auto apply armor
- Added PlaceholderAPI placeholders %hs_seekers% and %hs_hiders% to reflect how many of each team is left in the current match
- Changed command
/hs map set border
to now only be able to enable the border, and added a new commands/hs map unset border
to disable the border
Bug Fixes
- Added pages to spectator teleport menu, so that if there are more than 54 hiders, it doesn't crash
Files
KenshinsHideAndSeek-1.7.5.jar(9.01 MiB) Primary Download