Changelog
Gameplay Changes
Added /hs bounds command. Specify the bound of the hide and seek map to make map saves faster, and generate void outside the duplicated game map world.
Scoreboard can now be toggled to show the taunt timer. Scoreboard now also shows if a glow powerup is active.
You can now choose if you want to kill to "find hiders", or if seekers only have to tag them.
Items.yml config file added. You can now set what items seekers and hiders get if kill to "find" is enabled. You can also specify what potion effects players get.
Technical Changes
Config files now will auto format them selves, and fix any invalid inputs. An incorrectly formatted yml file will still cause errors.
Fixed Null Pointer Exceptions being thrown when trying to set the game to a separate world without restarting the server.
Added german language support.
Many bug fixes
Code refactoring and optimization
Files
HideAndSeek-1.3.1.jar(82.22 KiB) Primary Download