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Noxus

Noxus

Modpack

a truly deranged modpack.

Client or server ChallengingKitchen Sink LightweightMultiplayer

155 downloads
1 follower

Noxus 1.4

by Conq on Jun 1, 2025
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NoxusDev harder mob variants and weather-focused difficulty features.

  • updated fabric loader version from 0.16.10 to 0.16.14.
  • added enderscape, removed nullscape for compatibility reasons.
  • added tectonic and vertigo mod.
  • added illagers babble and sound physics remastered mod.
  • added thief mod, expanding on the villager reputation system that further punishes the player for carelessly stealing from or pissing off villagers.
  • added dual swords mod, giving the player more sword mechanic related enchantments.
  • added eldritch mobs and harder variants mod.
  • added let it rain mod, sleeping no longer cancels the weather.
  • removed boatism.
  • added unseaworthy mod. rain will now break boats, encouraging the player to make ships and other advanced transportation.
  • added nether weather mod, which adds 3 new (some harmful) weather types to the nether. the weather timer is synced to the overworld's.
  • added charged mobs mod; all mobs can be charged just like creepers and will naturally spawn during rainstorms.
  • added two keybinds for manual crawling and needing to crouch to strip logs.
  • updated shaderpack.
  • (hotfix) fixed golden knife from farmer's delight being slower attack speed than expected.
  • (hotfix) moved eldritch mobs to 'difficulty' in the extras folder and tweaked its config.
  • (hotfix) updated charged mobs mod.

Noxus 1.3

by Conq on Apr 9, 2025
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NoxusDev more optimizations focused on particles and chat + player qol vs. drowned

  • added asyncparticles, particlecore, and particletweaks for better handling and optimization of particles.
  • added effectual and egparticleinteractions mods.
  • added sensiblestackables mod for item stacking qol.
  • added enhancedtooltips, bettermaps, and superfastmath mods.
  • removed the "expensive" (non-duplication) recipe for netherite smithing templates.
  • added aquatic torches and boatism mods for easier handling with drowneds.
  • added lunaslimes for slime qol.
  • added chatpatches mod.
  • replaced chatanimation with chatimpressiveanimation mod.
  • updated farmersdelights and its add-ons (rusticdelight, endsdelight, brewinandchewin, mynethersdelight).
  • removed autochefsdelight mod due to incompatibility with new farmer's delight version.
  • updated sepals, arts_and_crafts, fastitems, collectorsalbum, artifacts, hordenights, handcrafted, particlerain, inventorytabs, tomsstorage mods and their dependencies.
  • updated shaderpack.

Noxus 1.2

by Conq on Mar 2, 2025
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NoxusDev more balance tweaks, qol, and further optimizations.

  • bandages and splints are now shapeless recipes, no longer needing a crafting table.
  • block-breaking-hardness-cutoff for mobs has been slightly adjusted, from 3.0 to 3.5. this allows them to break blocks such as wooden doors, endstone, non-deepslated ores, and deepslate itself. however, player-affected (cobbled, polished, etc.) deepslate is 3.5, still providing a valuable way of defense for bases.
  • reinforced deepslate is now mineable, and can be obtained with a netherite pickaxe.
  • mob spawners hardness have been increased to 25 (somewhere between an enderchest and ancient debris).
  • mob farms are nerfed; spawners now having a limited amount of spawns (80) before going obsolete.
  • blazes and wither skeletons are slightly nerfed, no longer emitting dangerous auras that applied to the player when near them.
  • removed puzzleslib and all dependent mods.
  • updated following mods: collective, terrastorage, and notenoughanimations.
  • added following mods: elytra slot, charm-of-undying, better archeology, and extended bonemeal.
  • made enchantments from better archeology compatible with the new enchanting system.
  • added fast items mod for shaderpack theming. if you do not use rudimentary or just don't like it you can disable it in the config!
  • added an expensive recipe for netherite smithing template, you no longer have to only resort to finding it if you're rich enough.
  • changed netherite smithing template dupe recipe to use gold blocks instead of diamonds. i felt like the material cost of diamond templates already made you use a plethora of diamonds for gear progression, so i wanted to shift the focus; netherite gear will be a bigger dependent on gold now!
  • added more optimization mods: krypton, scalablelux, async, redirected, and sepals (sepals is only serversided and experimental, remove if it's causing problems).
  • updated shaderpack.

Noxus 1.1

by Conq on Feb 25, 2025
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NoxusDev some quick small balance tweaks and adjustments to recipes.

  • added extras folder. removed empty temp folder in serverpack.
  • tweaked emi config, cheat mode is no longer enabled by default.
  • slightly decreased horizontal sleep range to 40 (experimenting here, lmk if it's too easy to sleep now).
  • updated eternal starlight mod.
  • added trims expanded mod.
  • tweaked trim recipes, removed all iron smithing template recipes, and gold to diamond smithing recipes.
  • (hotfix) removed sawmill mod which prevented clients from joining servers.
  • (hotfix) set all overrides to false in the instance.cfg (mb).
  • (hotfix) updated shaderpack.
  • (hotfix) removed cupboard.
  • (hotfix) netherite gear can no longer be repaired with diamonds with tinkerer's smithing. it now requires netherite scrap.
  • (hotfix) instant health 2 bandages are now craftable!
  • (hotfix) updated shaderpack again, fog is now working.
  • (hotfix) removed logo_nyctography.png in mods folder.

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Conq

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