Changelog
- Scorched now get the Scorching effect while touching Magma or Fire, as well as Lava like previously.
- Fixed the volumes of some Magma sounds.
- Desert Village changes are now toggled with a config.
- This adds a structure processor to convert the Jungle wood set into the Palm wood set.
- Slightly decreased the average amount of Cattails in worldgen.
- Changed the
wilderwild:blank_shut_up
feature into thewilderwild:empty
feature, which now generates nothing instead of a single Water block. - Converted Wilder Wild's entity registry to use Vanilla's entity builder.
- Fixed some modified recipes/loot tables not working properly.
- Reorganized data generation for configured and placed features in caves into their own classes.
- Fixed Wilder Wild's block entities and entities causing log errors about the datafixer.
- Fixed Mesoglea rendering with Sodium.
Dependencies
Files
WilderWild-2.4.10-mc1.21.1.jar(53.63 MiB) Primary Download
External resources
Project members
FrozenBlock
LudoCrypt
Composer
LIUKRAST
Former Contributor
Xfrtrex
Former Developer
I_am_Merp
Former Texture Artist & Sound Designer
Soro335
Former Worldgen Lead
Lunade_
Lead Dev/Producer
osmiooo
Translator
Technical information
License
GPL-3.0-only
Client side
required
Server side
required
Project ID