Changelog
- A new custom shader has been added for the rendering of UV scrolling type maps, which can render environmental lighting normally compared to the previous one
- Two new blocks for lighting have been added. Currently, these blocks are generated when some bullets hit. These blocks have no collision and will disappear after being placed for a short period of time
- Added a new configuration file that can be switched within the game, and also added some options
- Now, every time you enter the archive, it will prompt you about the activation status of some options in the configuration file
- The event where players are automatically added to the AdvanceArmy team has been moved to the Advance Troop module
- Now, the bullet entity has added a friendly damage determination between hostile vehicles
- Now, hostile unclaimed vehicles will disappear in peaceful mode
- Some new information display has been added when holding a radio
Files
WarMacineLib-1.20.1-0.5-alpha.jar(9.33 MiB) Primary Download
External resources
Project members

SAGER1902
Member
lilong101
Member
Technical information
License
CC-BY-NC-SA-4.0
Client side
required
Server side
required
Project ID
