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voxy 0.2.11-alpha

Changelog

  • prints warning if your vanilla rd is <3
  • stairs are now rendered as the baseState (a full block) instead of as very broken looking models
  • render distance is now more "circular"
  • render distance settings increment has been changed from 32 to 2
  • stencil fixes
  • fixes when using flawlessframes (mainly effects replaymod and flashbacks looking broken during export)
  • missing shader reload while on the main menu leading to broken shaders when disabiling voxy on the main menu
  • VOXY shader define is now 1
  • section meshing is paused while there are lots of models baking
  • fix amd driver yelling about stupid things
  • added debug command to verify the structure of the stored lods (children existance mask)
  • fix ingesting chunks on death leading to ingesting empty lods
  • small memory reuse optimization in the serialization pipeline
  • sodium 0.8.6
  • very very rare deadlock fix when save queue fills up

Files

voxy-0.2.11-alpha.jar(12.03 MiB) Primary Download

External resources


Project members

cortex

Member


Technical information

License
ARR
Client side
required
Server side
unsupported
Project ID