Changelog
Villager Coin has been rewritten as a coin currency library and now only provides the core currency coins in favor of addon mods providing additional coins. Many values have been exposed through the configuration file to create a customized coin economy. New features have been added to the code to provide a simpler experience for mod developers. More information about customizing Villager Coin can be found on the new Wiki at https://github.com/VillagerUnknown/VillagerCoin/wiki
Added
- Added option to set currency conversion multiplier.
- Added option to set maximum number of coins in a stack. The default remains 5,000.
- Added options for managing Coin drop values.
- Added options for managing Gold Coin trades.
- Added the
EdibleCoinFeature
class to allow addon developers to easily add edible coins that players can eat. - Added the
CollectableCoinFeature
class to allow addon developers to easily add collectable coins with a limited number in existence. - Added the
InventoryEffectCoinFeature
class to allow addon developers to easily add coins with a limited number in existence that apply status effects when in a player's inventory.
Changed
- Changed the code to make it friendlier for other developers.
- Changed item group for Villager Coin items.
Removed
- Removed edible coin items and moved them to an addon mod: Edible Coins for Villager Coin.
Dependencies
Files
villagerunknown-villagercoin-1.0.1.jar(126.05 KiB) Primary Download
External resources
Project members

VillagerUnknown
Member
Technical information
License
MIT
Client side
required
Server side
required
Project ID