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Villager Coin 1.0.1

Changelog

Villager Coin has been rewritten as a coin currency library and now only provides the core currency coins in favor of addon mods providing additional coins. Many values have been exposed through the configuration file to create a customized coin economy. New features have been added to the code to provide a simpler experience for mod developers. More information about customizing Villager Coin can be found on the new Wiki at https://github.com/VillagerUnknown/VillagerCoin/wiki

Added

  • Added option to set currency conversion multiplier.
  • Added option to set maximum number of coins in a stack. The default remains 5,000.
  • Added options for managing Coin drop values.
  • Added options for managing Gold Coin trades.
  • Added the EdibleCoinFeature class to allow addon developers to easily add edible coins that players can eat.
  • Added the CollectableCoinFeature class to allow addon developers to easily add collectable coins with a limited number in existence.
  • Added the InventoryEffectCoinFeature class to allow addon developers to easily add coins with a limited number in existence that apply status effects when in a player's inventory.

Changed

  • Changed the code to make it friendlier for other developers.
  • Changed item group for Villager Coin items.

Removed

  • Removed edible coin items and moved them to an addon mod: Edible Coins for Villager Coin.

Files

villagerunknown-villagercoin-1.0.1.jar(126.05 KiB) Primary Download

External resources


Project members

VillagerUnknown

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID