Changelog
Note: This version is not a direct continuation of the previous 1.20.1 release — it was rewritten from scratch, drawing on content from 1.21.1 while keeping its own differences and improvements. This entry lists only the changes relative to the old 1.20.1 version.
Changed
Vampire Orchid
- The crop now has 6 growth stages instead of 3, starting with a new small sprout stage. It no longer grows into a full Vampire Orchid block — instead, the final stage drops orchid petals and seeds when broken;
- Cutting the Vampire Orchid flower now gives very few petals, the main result is seeds now. This should encourage growing the crop properly and make automation simpler;
- Growth logic is now clearer: the crop grows 35% faster in vampire fog, 20% faster out of direct sunlight, and 40% slower under direct sunlight. Otherwise, it behaves like any normal crop;
- The crop now has a tooltip explaining how it grows;
Farming
- Cursed Farmland now supports all normal crops in addition to cursed ones. Bloody Soil and Bloody Soil Farmland still support only vampire crops;
- Bloody Soil and Bloody Soil Farmland can now be obtained by pouring pure blood onto Rich Soil and Rich Soil Farmland respectively;
Effects
- Nourishment from Farmer's Delight now correctly affects vampires: health recovery no longer drains blood while under the effect;
- The Blessing effect was renamed to Consecration and optimized: instead of clearing all spirits within a radius, it now only removes entities that start targeting the player;
- Consecration and Fog Vision no longer have multiple amplifiers — each now has a single level. Consecration no longer has a defined range of effect, so there's nothing to amplify, and Fog Vision now reaches further by default, so the stronger potion variants were removed;
- The Dissolving effect is now marked as unobtainable with a tooltip, can be removed via config;
Food and Items
- Cooked Bat and Cooked Chops were renamed to Grilled Bat and Grilled Chops;
Structures
- Cooking Pots in Hunter Camps are now generated with food in them. As of now, the list consists of: Beef Stew, Onion Soup, Vegetable Soup, and Chicken Soup;
Textures and Models
- Updated the Spirit Lantern and Cursed Farmland textures;
- Wine Shelves now render bottles inside them manually instead of being a part of the block state. This significantly shortens the block state files;
Advancements
- Several advancements were renamed or reworded:
- "Local Brewery" —> "He Hasn't Brewed It Since...";
- "Local Bar" —> "In Vino Veritas";
- "Funny Cuts of Children" —> "An Eye-Catching Display";
- "Both Beauty and Health" —> "Afflictive Beauty";
- "Tea with the taste of jalapeño" —> "Only Stings at First";
- "Blood Wine Tastes the Same as I Remember" —> "Tastes the Same as I Remember...";
- The
pour_dandelion_beeradvancement's title was shortened, and the root advancement's description was reworded;
Configuration
- Added
coloredTooltipsForVampirismItems(trueby default): controls whether tooltips of Vampirism's items (Garlic Bread, Human Heart, etc.) are recolored; - Added
factionTooltips(trueby default): controls whether items show a tooltip with the faction they belong to; - Added
showDissolvingPotionWarning(trueby default): controls the tooltip marking Dissolving potions as not intended for survival; disableVampireBitewas replaced withenableVampireBite(trueby default) — the option is now phrased as an enable toggle instead of a disable one;replaceWeirdJellySunscreenWithJumpboostwas renamed toreplaceWeirdJellySunscreenWithJumpBoostto fix its capitalization;- The food tooltip color options (
vampireFoodTooltipStartColor,vampireFoodTooltipEndColor, and their hunter and werewolf equivalents) now take a hex string (e.g.#7c287c) instead of a list of RGB values (e.g.124, 40, 124); - Changed default values:
vampireBiteChanceLevel1:20—>25;vampireBiteChanceLevel2:25—>30;vampireBiteChanceLevel3:30—>35;cookingPotInHunterCampSpawnChance:60—>40;
- Removed
generateVDChestLoot;
Tags
- New tags added:
bloody_soil(block);wine_shelvesandwine_shelves_wooden(block) — these replace the old singlewine_shelftag;unholy_spiritsanddrops_human_eye(entity);blood_syrup_ingredients(item) — used in Blood Syrup recipe;without_wild_garlic(biome);
- Tags removed:
drops_orchid_cake_slice(block);vampire_food,hunter_food,werewolf_only_food, andnot_rotten_food(item) — faction food is now handled in code instead of tags;has_structure/lost_carriage(biome) — the structure was removed;
Integrations
- Farmer's Respite compatibility was improved: Daisy Tea and Orchid Tea now have dedicated fluid types and can be brewed in the Kettle properly. Create compatibility was also added — the drinks can be emptied and their fluid poured into glasses;
Removed
- The Lost Carriage structure;
- The
get_clothes_dissolving_potionadvancement ("The Best Present for Any Man"): it is impossible to obtain in survival; - Leftover Brewing Barrel translation entries — the block was planned as a workstation but never added. It may return later, but there is no reason to keep the entries for now;
- The mod's special commands — they were mainly used for testing and are now obsolete;
Technical
- This version is made for Farmer's Delight 1.3 or newer. All recipes now use modern FD tags;
- Werewolves mod is now integrated at a deeper level:
- Werewolves' code is accessed at compile time, so it can be used directly instead of relying on workarounds;
- Faction food for Werewolves is handled directly;
- All item and block resources are data-generated rather than created manually;
- Werewolves-specific items and blocks are registered only if Werewolves is installed. They are not just inaccessible and hidden as they used to be and will disappear if Werewolves is removed;
- Almost all data is now generated through code; the only remaining exceptions are external integrations;
- The mixin config plugin class (
VDMixinConfigPlugin) was removed, as it is no longer needed; - The Dark Stone Stove now reuses Farmer's Delight's Stove block entity instead of a duplicate that did the same thing;
Dependencies
Files
VampiresDelight-1.20.1-0.1.13.jar(983.39 KiB) Primary Download
External resources
Project members
GridExpert
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID

