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Valkyrien Skies

Valkyrien Skies

Mod

Physics in Minecraft

Client and server Game MechanicsLibrary

4.22M downloads
1,339 followers

[Forge 1.20.1] v2.4.6

Changelog

VS 2.4.6

Performance enhancements and even more configuration... stuff

Changes:

  • Added PhysShip.liquidOverlap
  • Added Drag / Lift Configs
  • Added config for Drag/Lift Multipliers (default x10)
  • Reduced Copycat mass to 50kg
  • Added identifiers to wind, so that multiple mods can define wind direction without overwriting eachother
  • Significantly improved collision shape algorithm on both engines
  • Octree collisions 😳

Bugfixes:

  • Changed ordering of joints added to the GTPA's list so that it properly updates for callbacks
  • Possibly maybe fix a bug, one side effect of which being the Phasometer from CWSM not working
  • Fixed ship sleeping on idle in Krunch

Files

valkyrienskies-120-2.4.6.jar(22.94 MiB) Primary Download

External resources


Project members

rubydesic

Owner

StewStrong

Member


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID