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Valkyrien Skies

Valkyrien Skies

Mod

Physics in Minecraft

Client and server Game MechanicsLibrary

4.17M downloads
1,330 followers

[Fabric 1.20.1] v2.4.11

Changelog

VS 2.4.11

Bug fixes galore

Changes:

  • Old (buggy) air pocket system is now able to be turned off, and is off by default. A better airpocket system is still in progress.
  • Atmospheric max has been changed from 1000 to 2000. This should make propeller planes much more controllable at altitudes above the clouds, where before they would stall pretty suddenly.
  • Added /vs dry command for once ship flooding is added.

API changes:

  • Fixed transformFromWorldToNearbyShipsAndWorld util function
  • Added getAllConnectedShips to GTPA
  • Added liquid overlap to GTPA
  • Added .serialized() method to VSJoint, allowing for addons to opt-in to automatic joint saving/loading handled by VS core
  • Moved command related classes (aka ShipArgument and others). Breaking change, but only imports will need changing

Bugfixes:

  • Fixed buoyancy on large ships not being quite right
  • Fixed an issue where Connectivity would still cause lag even if disabled
  • Fixed a crash with Real Camera
  • Fixed hexcasting and hexal compat issues
  • Fixed copycats duping on assembly
  • Fixed CBC autocannons breaking on VS ships
  • Fixed a crash with Create: Hypertubes (sorry it took so long Rok!)
  • Fixed visual artifacts with the ship AABB when at large coordinates
  • Fixed visual artifacts with create flywheels when at large coordinates

Files

valkyrienskies-120-2.4.11.jar(32.2 MiB) Primary Download

External resources


Project members

rubydesic

Owner

StewStrong

Member


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID