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TrimsEffects

TrimsEffects

Mod

The objective of this mod is none other than to expand the world of trims added by Mojang in the latest versions, since now, each of them will be able to grant an effect.

Client and server AdventureEquipmentGame MechanicsMagic MobsUtility

260.1k downloads
283 followers

[FORGE] TrimsEffects - MC 1.21.1 - 2.1.1

Changelog

MC 1.21.1 - 2.1.1

  • Now, by default, you will need to wear 3 armors of the same trim to receive a level 1 effect, and 4 armors of the same trim for a level 2 effect. If you only wear two armors of the same trim, you will receive no effect. (Configurable).
  • Fix inconsistency with armor descriptions, and add new clarifying comments in the configuration file.
  • Add an option to enable the old system where the effect level comes from the trim material.
  • Make it so that matchingEffectLevels allows you to use level zero to disable effects. For example, it will allow effects to be granted only when the player is wearing full armor of the same trim.
  • Change resinGivesNightVision to materialEffectOverrides which will let you override the effect based on trim material.
  • Other minor adjustments.

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Files

trimeffects-forge-mc1.21-2.1.1.jar(39.62 KiB) Primary Download

External resources


Project members

Lupin

Owner

luavixen

Author


Technical information

License
ARR
Client side
required
Server side
required
Project ID