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[TaCZ] Timeless and Classics Zero 1.1.7-hotfix

Changelog

1.1.7-hotfix

Optimizations & Compatibility

  • Added compatibility with the Accelerated Rendering mod

    • Based on testing, FPS can be improved by approximately 2–3× under ideal conditions. Actual performance gains depend on GPU capability and shader settings.

      (Special thanks to the Accelerated Rendering mod author @Argon4W for assisting with the adaptation)

Fixes & Adjustments

  • Update lang files for other languages
  • Attempted to fix / mitigate a potential memory leak issue when using Photon shaders
  • Fixed the black border issue on the Classic Springfield Marksman Scope
  • Fixed an issue where the fluorescent lamp on the TaCZ GunSmith Table would not emit light under certain shaders
  • Updated default gun pack information
  • Block entities (workbenches and statues) now have translucent rendering disabled by default
  • Can be re-enabled in the configuration file
  • Adjusted iron sights ADS and shooting feel for the FAL
  • Adjusted iron sights ADS and shooting feel for the HK416
  • Adjusted iron sights ADS and shooting feel for the M1014
  • Adjusted iron sights ADS and shooting feel for the QBZ-191
  • Adjusted 2x ACOG FOV scaling
  • Adjusted default optic FOV for the AUG
  • Adjusted animation feel for the SPAS-12
  • Removed angled grip from the M870 and SPAS-12
  • Minor buffs to the M16A1 and M16A4

Files

tacz-1.20.1-1.1.7-hotfix.jar(50 MiB) Primary Download
tacz-1.20.1-1.1.7-hotfix-sources.jar(46.09 MiB) Download

External resources


Project members

craneblock6666

Founder

MaydayMemory

Code Dev

LaeDev

Member

TartaricAcid

Member

xjqsh

Member

F1zeiL

Stats Design


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID