Changelog
1.1.7-hotfix
Optimizations & Compatibility
-
Added compatibility with the Accelerated Rendering mod
-
Based on testing, FPS can be improved by approximately 2–3× under ideal conditions. Actual performance gains depend on GPU capability and shader settings.
(Special thanks to the Accelerated Rendering mod author @Argon4W for assisting with the adaptation)
-
Fixes & Adjustments
- Update
langfiles for other languages - Attempted to fix / mitigate a potential memory leak issue when using Photon shaders
- Fixed the black border issue on the Classic Springfield Marksman Scope
- Fixed an issue where the fluorescent lamp on the TaCZ GunSmith Table would not emit light under certain shaders
- Updated default gun pack information
- Block entities (workbenches and statues) now have translucent rendering disabled by default
- Can be re-enabled in the configuration file
- Adjusted iron sights ADS and shooting feel for the FAL
- Adjusted iron sights ADS and shooting feel for the HK416
- Adjusted iron sights ADS and shooting feel for the M1014
- Adjusted iron sights ADS and shooting feel for the QBZ-191
- Adjusted 2x ACOG FOV scaling
- Adjusted default optic FOV for the AUG
- Adjusted animation feel for the SPAS-12
- Removed angled grip from the M870 and SPAS-12
- Minor buffs to the M16A1 and M16A4
External resources
Project members

craneblock6666
Founder

MaydayMemory
Code Dev

LaeDev
Member

TartaricAcid
Member

xjqsh
Member

F1zeiL
Stats Design
Technical information
License
GPL-3.0-only
Client side
required
Server side
required
Project ID

![[TaCZ] Timeless and Classics Zero](https://cdn.modrinth.com/data/SzzJttH8/fd27766d2bb8390d284696b1dbd358f87e081439_96.webp)