Changelog
Some bugs were fixed.
- Fixed the issue where weapons may not function properly after respawning or returning to the Overworld from the End.
- Synchronized a framework to fix concurrency issues during entity generation.
- Fixed the issue where delayed-trigger weapons continue to shoot normally after being dropped.
- Fixed the issue with firearm usage after death and respawn in older versions.
External resources
Project members

craneblock6666
Founder

MaydayMemory
Code Dev

LaeDev
Member

TartaricAcid
Member

F1zeiL
Stats Design
Technical information
License
GPL-3.0-only
Client side
required
Server side
required
Project ID