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Tidal 0.0.1-alpha

Changelog

Tidal 0.0.1 Alpha

Initial Alpha Release!

Known bugs:

  • Many unqiue textures are still needed
  • Waves do not continue spawning after enough block updates in a chunk
  • Waves do not always spawn correctly(facing wrong way) after loading new chunks after reloading chunks
  • Some waves are too big/last too long in smaller areas like rivers
  • Waves wash up in midair instead of falling
  • There's probably some Z-fighting issues(the waves were scaled up to their current scale very last minute, literally last night)
  • Waves hitboxes are much smaller than expected(they aren't entities, but still have a hitbox)
  • Waves cannot be viewed from beneath them
  • Config is missing
  • Debug mode is inaccessible(should be fixed with config)
  • Many preformance optimizations are available, and are planned to be made.

This current version exists so I can submit to BlanketCon before its submission deadline.

Dependencies

Files

tidal-0.0.1-alpha.jar(123.27 KiB) Primary Download

External resources


Project members

Superkat32

Member


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID