Changelog
General
- Revamped the config screen structure
- Added new balancing modifiers options
- Added new
endermenEvadesBulletsoption - Fixed the broken bullet hole rendering on VS ships
- Fixed adventure mode players cannot break blocks though bullet interactions
Data pack
- Added new
targettypes, as well as newblocksandentitiestypes, which allows more advanced customization- Visit the wiki for more detail
targetfield now accepts a list- Added new
priorityfield - Added new
constantbullet sounds type - Deprecated "block_break.tier" and "block_break.hardness", use "tier" and "hardness" target types instead
- It's not removed, but I don't recommend using it anymore
Dependencies
External resources
Project members

MUKSC
Member
Technical information
License
GPL-3.0-only
Client side
required
Server side
required
Project ID




