Changelog
- Implemented config sync between server and client
- Server-side options are now synced to clients to prevent desync issues
- Players with operator status can update the config on the server from GUI
- Block interactions now fire the Forge block break event
- This allows mods/plugins like WorldGuard to properly prevent blocks from breaking when necessary
- Fixed the
crawl.enabledoption being incorrectly located under the client config - Fixed the bullet whizzing feature stopped working since 2.5.1
- Fixed some ghost block issues
Dependencies
External resources
Project members

MUKSC
Member
Technical information
License
GPL-3.0-only
Client side
required
Server side
required
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