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Sound Controller 1.1.1

Changelog

Minor version changelog

Bugfix and config management!

  • Now handling config versioning, so loading old config formats will be properly handled. This stops crashes and/or losing old configurations. Resolves #11
  • Fixed issue where the mod was overriding game configs, rather than being multiplied together. Resolves #10, #12

Major version changelog

Updated to 1.20.5!

Since the last release, I've opened up a Discord server so you can discuss my mods and get updates when new releases are made available.

A couple of big changes have been added to this version to make it a lot more convenient to identify sounds in the game. Specifically:

Added a button next to each volume slider which allows you to play that sound, making it easier to test your new volumes.
Added a button allowing you to display sound IDs in the subtitles section to make it much easier to identify sounds.

On the technical side of things, the update to 1.20.5 broke a lot of the underlying code.

Near-total rewrite of sound handling
Near-total rewrite of the UI rendering
Updated screenshots in README
Renamed mixins to be unique

I hope you enjoy the changes!

Files

soundcontroller-1.1.1-1.20.5.jar(62.22 KiB) Primary Download

External resources


Project members

BVengo

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID