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Solid Mobs

Solid Mobs

Mod

Gives mobs collisions & interactions like blocks.

Client and server CursedUtility

89.7k downloads
355 followers

Solid Mobs 1.7

Changelog

  • improved general runtime efficiency.
  • Forge users can now join Fabric servers & have their settings sync correctly.(Forge doesn't allow this the other way around :/)
  • added /solid_mobs command with options for all config settings to allow tweaking in-game (server usage requires operator permissions).
  • added entityBlacklist subcommand to tweak what collisions are enabled in-game.
  • added listRecentCollisions subcommand to list recent entity collisions to aid with identifying and blacklisting unwanted collisions.
  • added platformMode option when true mobs will only collide on their top side, and you can press crouch to fall through them like a platform.
  • added canNonSavingEntitesCollide option to control collisions with non-saving/null entities (occasionally used in mods for decorative or logical purposes, like wall jump).
  • added falling_block entities to the hard coded blacklist, various reasons/issues.
  • fixed a crash when trying to shove an entity after it has been removed.
  • fixed a crash when certain entities landed on others.

Files

solid_mobs_fabric.1.19.4+1.20-1.7.jar(144.24 KiB) Primary Download

External resources


Project members

Traben

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID