Changelog
- Reverted back to the 20-byte vertex format, which fixes a number of lighting issues that were introduced with Sodium 0.5. (bug)
- This will cause a slight performance regression, but there is no way to fix the bugs without accepting this.
- The resource pack compatibility scanner has been improved significantly. (commit)
- Resource pack authors can now silence certain warnings if they know the compatibility warnings are incorrect. (pr)
- A compatibility report is now written to the game's log file with more information about the problems.
- The compatibility checks for RivaTuner Statistics Server (RTSS) have been improved so that no crash will happen if a known compatible version is used. (bug)
- Older versions are still not supported, and a pop-up error will be shown if it is detected.
- Added support for using "fast clouds" with Sodium. (bug)
- Please note, using "fast clouds" does not actually improve performance, since our optimized code for cloud rendering is already fast enough.
- Improved compatibility with certain mods (i.e. Caxton) that have unusual vertex formats. (bug)
- Improved compatibility with mods that use custom ColorResolvers. (bug)
- Fixed an issue where other mods using special animated block rendering would not have their textures be animated. (pr)
- Fixed texture alignment problems and other block rendering issues caused by the use of very high-resolution texture packs.
- Added a pop-up message (with installation instructions) for when users attempt to double-click the Sodium JAR file. (code)
- The Video Settings screen now has better descriptions of each option and their performance impact. (change)
- Improved the UX for when the renderer config file is corrupt and can't be used.
- A toast message is shown at startup, and the user is now prompted to reset the config file back to defaults when opening the Video Settings screen.
- Fixed a warning message which could appear when compiling terrain shaders. (pr)
- Fixed a number of problems which caused incorrect rendering between certain render regions. (bug)
- Fixed a problem where the block shape culling cache would always generate a cache-miss after it had exceeded a certain size.
- Fixed some block face culling problems that were caused by hureistics which were too aggressive.
- Added a donation nag screen that appears after a few days have passed after installation.
- This can be disabled permanently by changing the config option
notifications.force_disable_donation_prompts
tofalse
.
- This can be disabled permanently by changing the config option
Files
sodium-fabric-0.5.6+mc1.20.3.jar(926.5 KiB) Primary Download