nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Smart Key Prompts

Smart Key Prompts

Mod

Flexible on-screen key prompts and convenient key remapping features.

Client Utility

26.2k downloads
25 followers

Smart Key Prompts 1.0.6

Changelog

  • Add translatable key for "key.mouse.4" and more.
  • Show KeyPrompt's group and desc when control hotkey is down.
  • Added support for SlashBlade: Resharped and minor optimizations.
  • fix can't reload datapack and opt datapack function--main change:

modid/mainHandItem/player/vehicleType/targetedEntity/isInVehicle/isSneaking/isSwimming/isFlying are no longer the built-in variable and needs to be obtained through the corresponding method. For details, please refer to the Datapack Extension Guide.

  • Resolved an issue where, if the mouse was not being captured, the log would be spammed with rapid errors: ########## GL ERROR ##########  65539: Invalid_key_1 —for example, when picking up a gun from timeless-and-classics-zero.
  • Fix thread safety issues, optimize datapack function registration, enhance TACZ integration, add EMI integration, and fix JEI integration bug.

Files

SmartKeyPrompts-1.20.1-forge-1.0.6-all.jar(823.63 KiB) Primary Download

External resources


Project members

MerrySnow

Member

Flechazo098

Member

zhenshiz

Member


Technical information

License
GPL-3.0-only
Client side
required
Server side
unsupported
Project ID