Changelog
Deploy to 1.21.1 by default
Fix #142
Add clear skies discount descriptor
Add on fire discount descriptor
Add weakened descriptor
Nerf poison discount
Add rain action
Reduce default generator word length
Add ink and feathers to writable spellbook recipe
Add JEI integration for bound tools
Add clear weather action Add raining discount
Buff default chalk strength
Increase advance time cost
Add change time action Add night discount descriptor
Reduce explosion entity damage
Nerf Saturation hard
Add solar power descriptor
Prevent using damage to circumvent blood descriptors
Add critical descriptor
Fix projectiles from lecterns
Casting lecterns drop books when broken by non-players
Make whitespace between words more forgiving
Allow Colorful Sheep to breed with Vanilla Sheep
Fix Charged
Add Spellbook info Add notice when Spellbook contains no book data
Prevent showing invalid Spellbook recipes
Add other Spellbook recipes
Add basic JEI integration
Refactor dyeing recipes
Avoid using Arch RegistryHolder to prevent crash on save Fixes #140
Fix lectern drops
Add license file
Fix Writable Spellbook signing
Refactor MobEffect usage to avoid using Arch holders
Remove damage scaling from self-damage
Fix move localization
Add offset descriptor localization
Prevent player targeting gamerule from impacting self-targeting spells
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