Changelog
Scarecrows' Territory 1.1.11e
- Fixed spawners not visually being active when in range of a scarecrow
Scarecrows' Territory 1.1.11d
- Added a config option whether to bypass In Control's game stage check
- Added a config option to do additional spawns for mobs from surrounding trophies
- Reworked In Control's game stage check bypass
- Fixed spawn check for the number of surrounding trophies
- Fixed missing finalize spawn event for vanilla mob spawning around scarecrows
- Fixed crash on startup on dedicated server
Scarecrows' Territory 1.1.11c
- Scarecrows will now always bypass In Control's game stage checks
Scarecrows' Territory 1.1.11b
- Added the option to require trophies from OpenBlocks Trophies
- Added compatibility for In Control's spawning
Scarecrows' Territory 1.1.11a
- Fix missing Forge event check when spawning mobs around scarecrows
Scarecrows' Territory 1.1.11
- Passive mob spawning range is now square instead of spherical
- Decreased default spawner activation range from 8 to 5 blocks
- Added no despawn buffer area option with a default value of 10 blocks
Scarecrows' Territory 1.1.10
- Mobs will now exclusively spawn within the range of the scarecrow
- Allow mobs spawned by a scarecrow to despawn when there's no player in the same dimension
Scarecrows' Territory 1.1.9
- Initial release of Scarecrows' Territory for Minecraft 1.20
Dependencies
Files
scarecrowsterritory-1.1.11e-forge-mc1.20.jar(296.5 KiB) Primary Download
External resources
Project members
SuperMartijn642
Owner
CiFru
Artist
Technical information
License
ARR
Client side
required
Server side
required
Project ID