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ResourcesTrees

ResourcesTrees

Mod

Resources Trees provide you a new way to generate resources such as iron, gold, and diamond.

Client and server EconomyGame Mechanics

13.4k downloads
14 followers

resourcestrees-26.1.2.2+26.1.2-neoforge

Changelog

26.1.2.2

  • Added new custom recipe serializer resources_sapling
    • no longer need to add recipe JSON for each resources type
  • Removed all legacy resource sapling recipe JSON files

NeoForge

  • Added KubeJS plugin support for creating custom Resources Saplings and Leaves
    • Recipe JSONs are generated automatically for custom saplings

KubeJS Example:

StartupEvents.registry('block', event => {
    event.create('oak_sapling', 'resourcestrees:resources_sapling_block') // Custom resources sapling (identifier must not be changed)
        .treeGrower('oak') // Vanilla tree grower ID (modded growers may work, but trunk placers can be buggy)
        .leaves('kubejs:oak_leaves') // Leaves block used by this sapling
        .base('minecraft:oak_sapling') // Original sapling reference
        .copyPropertiesFrom(Blocks.OAK_SAPLING);

    event.create('oak_leaves', 'resourcestrees:resources_leaves_block') // Custom leaves (identifier must not be changed)
        .sapling("kubejs:oak_sapling") // Sapling dropped from these leaves
        .copyPropertiesFrom(Blocks.OAK_LEAVES);
});

Files

resourcestrees-neoforge-26.1.2-26.1.2.2.jar(810.51 KiB) Primary Download

External resources


Project members

CoolerProYT

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID