Changelog
Minor release to address issues with shaders and Iris. Also adds more API options and config options.
General
- Text Top-Layer / See-Through options have been replaced from a boolean to an enum with 3 options:
- Top layer text with manual normal layer shadows.
- Top layer with built-in shadows.
- Normal layer with built-in shadows.
New Features
- Added config option to improve shader compatibility. Enabling this option will disable any colour settings for in-world health bar and default them to green.
- Added config option for opacity of text particles.
- Added config option for Y-axis offset of in-world health bars.
- Added ability for dependent mods to register null values for icons and portraits (defaulting the registry).
- Added ability for custom NBT itemstacks to be used as HUD icons.