Changelog
- Added Moldmaking Table:
- Alternative way to create Unfired Clay Molds without having a base/shaping item (like ingot).
- Uses 4 Clay Balls, 1 Clay Block or 1 other Unfired Clay Molds as an input.
- Provides Stonecutter-like ui.
- Crafted either with 1 Copper Ingot, 1 Plank and 2 Wooden Plates in Crafting Table or by casting 1 Ingot worth of Molten Copper on a Crafting Table.
- Added Digital Clock:
- It sends Game Time data every tick.
- It also displays current time.
- Crafted with 4 Steel Plates, 1 Redstone Chip, 3 Copper Ingots and a Clock.
- Tweaked how Data Receivers handle incoming data.
- Receiver can now specify if it can receive data instantly, allowing it to handle data from multiple sources.
- Previously (and by default) all data was first stored and only handled by provider at the end of the world tick, allowing them to handle only single message per tick.
- For example, Speaker can now play multiple sounds at the same time, rather than semi-arbitrarily selecting only one sound to play.
- Improved Funnel Blocks:
- You can set max size of item stack put to/extracted from container Funnel is attached to.
- Worth noting it won't bypass specific limit of conveyor / inventories. Conveyor still can only transport 16 items at the time.
- You can configure it using a Wrench. You can also use the F special action to open an UI to input the value directly.
- Changed the collision shape to be the same as Trapdoor, matching other similar blocks from the mod.
- Model was made slightly slimmer, to match the hitbox better.
- The block support collision shape was unchanged (aka kept as full cube), to prevent blocks in existing worlds from popping when updated.
- You can set max size of item stack put to/extracted from container Funnel is attached to.
- Tweaked Mechanical Ejector, Mechanical Fan and Conveyor code to move players more accurately and handle player's riding mobs (horses/etc).
- Changed Cable sound to Wool (most noticeable with Polymer Sound Patcher enabled).
- Placing Cabled Data Blocks without cable will now flip their facing direction when pressing shift.
- Fixed Orientable Cabled Blocks being replaced with Cable when placing cable in them.
- Fixed Item Reader not being rotated correctly visually.
- Fixed textures being added to "blocks" atlas, when they should be in "items".
- Fixed block outline allowing to see through a block for most PolyFactory blocks:
- This was not fixed for blocks that have texture with partial alpha, such as colored lamps, Item Reader, Hologram Projector and Nixie Tubes.
- Additionally it might improve the block rendering performance slightly.
- Fixed last slot of Mechanical Crafter not storing it's disabled property.
Dependencies
Files
polyfactory-0.10.2+1.21.11.jar(4.93 MiB) Primary Download

