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0.10.2+1.21.11

Changelog

  • Added Moldmaking Table:
    • Alternative way to create Unfired Clay Molds without having a base/shaping item (like ingot).
    • Uses 4 Clay Balls, 1 Clay Block or 1 other Unfired Clay Molds as an input.
    • Provides Stonecutter-like ui.
    • Crafted either with 1 Copper Ingot, 1 Plank and 2 Wooden Plates in Crafting Table or by casting 1 Ingot worth of Molten Copper on a Crafting Table.
  • Added Digital Clock:
    • It sends Game Time data every tick.
    • It also displays current time.
    • Crafted with 4 Steel Plates, 1 Redstone Chip, 3 Copper Ingots and a Clock.
  • Tweaked how Data Receivers handle incoming data.
    • Receiver can now specify if it can receive data instantly, allowing it to handle data from multiple sources.
    • Previously (and by default) all data was first stored and only handled by provider at the end of the world tick, allowing them to handle only single message per tick.
    • For example, Speaker can now play multiple sounds at the same time, rather than semi-arbitrarily selecting only one sound to play.
  • Improved Funnel Blocks:
    • You can set max size of item stack put to/extracted from container Funnel is attached to.
      • Worth noting it won't bypass specific limit of conveyor / inventories. Conveyor still can only transport 16 items at the time.
    • You can configure it using a Wrench. You can also use the F special action to open an UI to input the value directly.
    • Changed the collision shape to be the same as Trapdoor, matching other similar blocks from the mod.
    • Model was made slightly slimmer, to match the hitbox better.
    • The block support collision shape was unchanged (aka kept as full cube), to prevent blocks in existing worlds from popping when updated.
  • Tweaked Mechanical Ejector, Mechanical Fan and Conveyor code to move players more accurately and handle player's riding mobs (horses/etc).
  • Changed Cable sound to Wool (most noticeable with Polymer Sound Patcher enabled).
  • Placing Cabled Data Blocks without cable will now flip their facing direction when pressing shift.
  • Fixed Orientable Cabled Blocks being replaced with Cable when placing cable in them.
  • Fixed Item Reader not being rotated correctly visually.
  • Fixed textures being added to "blocks" atlas, when they should be in "items".
  • Fixed block outline allowing to see through a block for most PolyFactory blocks:
    • This was not fixed for blocks that have texture with partial alpha, such as colored lamps, Item Reader, Hologram Projector and Nixie Tubes.
    • Additionally it might improve the block rendering performance slightly.
  • Fixed last slot of Mechanical Crafter not storing it's disabled property.

Files

polyfactory-0.10.2+1.21.11.jar(4.93 MiB) Primary Download

External resources


Project members

Patbox

Owner


Technical information

License
LGPL-3.0-only
Client side
unsupported
Server side
required
Project ID