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Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

768.8k downloads
945 followers

1.21.x: Origins 1.13.0-alpha.6

Changelog

There have been major changes in this update. Make sure to check out https://gist.github.com/eggohito/510eb0cf7d36d40f906ac1fcef74ee96#file-alpha_6-md for the details about this update!

Fixes

  • [apoli] Fixed issues with the 'on added/removed/gained/lost' power callbacks.
  • [apoli] Fixed restrict_armor power type only working partially, and preventing items from being quick-moved.
  • [apoli] Fixed modify_player_spawn power type disregarding previously set spawn points.
  • [apoli] Fixed issue with encoding the packet for show_toast entity action type.
  • [apoli] Fixed modify_food power type incorrectly calculating and assigning nutrition and saturation values.
  • [apoli] Fixed ingredients being duplicated when modifying crafting recipes with the modify_crafting power type.
  • [apoli] Fixed crash caused by the attribute entity condition type.
  • [origins] Fixed 'Conduit Power' status effect not being given to entities aside from players with the Merling origin.
  • [origins] Fixed origin invulnerability selection bypassing damage types included in the #minecraft:bypasses_invulnerability damage type tag.

Files

Origins-1.13.0-alpha.6+mc.1.21.x.jar(4.04 MiB) Primary Download
Origins-1.13.0-alpha.6+mc.1.21.x-sources.jar(414.28 KiB) Download

External resources


Project members

Apace

Owner

eggohito

Maintainer


Technical information

License
MIT
Client side
required
Server side
required
Project ID