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Open Tower Defence

Open Tower Defence

Mod

A mod that enable customize tower defence by data pack

Client and server MobsUtility

478 downloads
0 followers

OpenTowerDefence-1.19.2-1.1.0

Changelog

1.19.2-1.1.0

New Features

  • Add custom creative tab for summon cards, and support searching.
  • Add plant_hero tower type.
  • Add can_float in plant setting to enable them float in water.
  • Enable KubeJS to set animation, model and texture of tower entities.
  • New effect component named vanilla_hurt, which affected by potion effects.
  • Add move_controllers in tower setting, it makes movement more flexible.
  • Disable movement setting of pvz_plant, and enable in plant_hero tower type.
  • Add straightforward move type.
  • Add mod update notification.
  • Add laser component.
  • KubeJS can modify tower setting by change its nbt.
  • Add and, not, or requirement components.

Bug fix

  • After the tower kills an enemy, if there still exists enemy in its attack range, it will ignore the cooldown and immediately attack again.
  • There are conflicts between different animations.
  • The duration setting didn't work.

Other changes

  • Disable movement_setting of pvz_plant.
  • Change requirements to requirement in item_setting.

Files

OpenTowerDefence-1.19.2-1.1.0.jar(1.74 MiB) Primary Download

External resources


Project members

PangTeen

Owner

GrassCarp-CAOYU

Contibutor


Technical information

Client side
required
Server side
required
Project ID