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Offline Player Cache: Directors Cut

Offline Player Cache: Directors Cut

Mod

An API Mod to allow caching player data on the server while the player is offline. This means that mods can use this API to access offline player's data.

Server LibraryStorageUtility

2,939 downloads
8 followers

2.0.0+1.20.1-beta.2

Changelog

Additions 🍎

  • Hey, hey, I figured out how to do a multi-loader project! (sorta)
  • This update is compatible for (hopefully) all loaders.

Changes 🌽

  • Rewrote the cache (again).
    • The cache now uses a record-based system for registering with a provided Codec.
    • Register your record using OfflinePlayerCacheAPI#register.
    • Get your cache using OfflinePlayerCacheAPI#getCache.
  • Proper documentation will arrive upon release.

Files

OfflinePlayerCache-Forge-2.0.0+1.20.1-beta.2.jar(70.59 KiB) Primary Download
OfflinePlayerCache-Forge-2.0.0+1.20.1-beta.2-dev-shadow.jar(69.12 KiB) Download
OfflinePlayerCache-Forge-2.0.0+1.20.1-beta.2-sources.jar(46.16 KiB) Download

External resources


Project members

bibireden

Lead Developer

dataencoded

Contributor

OverlordsIII

Contributor

clevernucleus

Former Author

BareMinimumStudios

Mascot

Poke097

Project Lead


Technical information

License
Client side
unsupported
Server side
required
Project ID