Changelog
v1.0.2 Combat and Biome Changes
New Features
Added new tags
- of/tags/item/mob_reach
- short_range_tools (2.5)
- close_range_tools (3.5)
- normal_range_tools (4.5)
- long_range_tools (5.4)
- far_range_tools (6)
- of/tags/item/block_reach
- close_range_tools (2.5)
- normal_range_tools (3)
- long_range_tools (5)
- far_range_tools (7)
- very_far_tools (9)
- Added an in-depth, extremely customisable config
- Different Weapons now change the cooldown time for the shield
- Added Decayed Netherrack
- Added a Camera Zoom Function when the player presses “C” (currently locked at that key bind … ): Sorry)
- Added Strata that generate in the badlands
- Added Cactus Flower
- Added 2 new Advancements to help players find the upgrades
- Added Recall mirror that teleports the player to their spawn location
- Updated Caves introducing new rib bones and magma underground
- Added Breakable Loot Pots that are found underground and drop an item using the item tag “of:breakable_pot_loot”
- Added squid food
- Horses can now float on water
- Added New End Folliage
- Ender Grass
- Ender Rose
- Updated the textures of the violet biome foliage
Badlands
- Remove all lava springs and lakes
- Added Sheep Spawns (4,4 weight 12)
- Added Cow Spawns (4,4 weight 20)
- Added Chicken Spawns (4,4 weight 15)
- Added Pig Spawns (4,4 weight 25)
- Replaced Zombie spawns with Husk
Changes
- Increased tree generation height to be taller
- Food from Vanilla and Farmers Delight now increases thirst in Tough as Nails
- Added new localisation entry for people to customise
- “tool_tip.block_reach.title” = the block reach text on tooltips
- “tool_tip.mob_reach.title” = the mob reach text on tooltips
- “tool_tip.shield_info.title” = the shield information text on tooltips
- Reverted the changes of Golden Apple, Enchanted Golden Apple, Rotten Flesh, Spider Eye and Pufferfish
- Farmers Delight Stoves are now placed unlit and require either a matchbox to light it
- Flint Cleaver can now be used to chop things on the Farmers Delight chopping board
- Bird Nest now drop a set number of eggs based on the eggs it has
- Changed SFX for lighting a campfire
- Switched Shulker dying to item tagged “c: dyes/COLOR
- Dying Shulker boxes now cause the player's hand to swing
- Changed how the Dry Grass Feature Works to spawn together
- Changed Raw Diamonds Smelting taking 2000 ticks instead of 200 in blasting and 6500 to 400 in smelting
- Removed the Duplicate of Blasting Raw Diamond Ore
- Removed recipe Directional Repeater
- Inferno now only spawns within the fortress, similar to Blaze (no longer spawns only on nether brick)
- Inferno no longer takes fall damage
- Inferno textures glow
- Retextured Netherrack
- The main menu will now randomly apply an image from the screenshots folder
- Leaf Litter has a 25% chance in the composter
- Leaf Litter can be used to smelt items for 200 ticks (5 seconds)
- Retextured the Archaeology Table
- Removed the Dragon Egg item model
- Fletching Table Item icons now dynamically turn on and off if there is an item in the slot
- Fletching Table slots now only accept their respective items and not just any random item
- Archaeology Table Item icons now dynamically turn on and off if there is an item in the slot
- Updated the Stats icon for Items picked up
- Ruby Ore retexture (credit: https://mcmodels.net/products/13626/weekly-dot-pack-1)
- Retextured Ender meat
- Added more items to the archaeology loot table
- Slight changes to the Campfire Logs texture
Bug Fixes
- Bonus Chest Loot Table now generates with loot
- Gravel Loot Table has been tweaked to always drop at least 1 flint
- Some Stone Rocks recipes have been added
- Fishing Rods recipe has been fixed to now support modded string
- Nether Fortress Chest Loot Table now generates with loot
- Replaced the Diamond Sword recipe to support the upgrading system
Files
of-1.0.2-neoforge-1.21.1.jar(7.63 MiB) Primary Download
External resources
Project members

ContinuedOak
Member
Technical information
License
ARR
Client side
unsupported
Server side
required
Project ID