Changelog
- added 2 new Traps:
- Sharpened Trap: works similar to the sticky trap but instead of trapping enemies in one place, it will deal damage (half a heart + (the mobs max HP - the mobs current HP) * 0.2)
- Soul Chain Trap: does the same thing as the sticky trap but mobs don't need to stand in the trap
- added a inventory to the Hunter's Workbench where you can craft all the traps using a new material
- made the Monster Hunter hunt monsters
- updated the generation of the tent stucture, it should now no longer spawn in water and the structure will also be a lot less common
- added a new Weapon:
- the Hunter's Knife: On every hit it does half a heart of extra damage plus 1-6% of the mob's max HP, if the target is trapped in a trap it will do 2 hearts of extra damage plus 5-8% of the mobs max HP. It also inflicts slowness 1 for 2 seconds.
- fixed some traps not assigning a owner correctly when thrown
- updated the trades a bit
- renamed Hunter's Table to Hunter's Workbench
Files
Monster Hunter Villager 1.2.0-1.20.1.jar(303.62 KiB) Primary Download
Project members
Yoshi01111
Owner
Technical information
License
Apache-2.0
Client side
required
Server side
required
Project ID