Changelog
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Added three new gems:
- Divine Beryl - Bestows Smite and Channelling, found most commonly in Swamps and Dark Forests.
- Spider Kunzite - Bestows Bane of Arthropods and Silk Touch, found most commonly in Forests.
- Unbreaking Iolite - Bestows Unbreaking, found most commonly in Mushroom Isles and the Deep Dark.
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Changed numerous gem properties:
- Fire Rubies are now rare gems, and bestow Smelting in addition to their other enchantments.
- Haste Peridots now bestow Runner in addition to their other enchantments.
- Power Pyrites now spawn natively in the Crimson Forest and are rare gems, too.
- Kinetic Opal no longer bestow Smelting and Runner.
- Spirit Garnet's Leeching enchantment now steals half as much health from enemies before, making it less busted on stronger tool tiers like the Ultima Sword.
- Air Malachite's Knight Jump enchantment now damages armour when extra jumps are used, for consistency with the Runner, Heartfelt and Grace enchantments' properties.
- Air Malachite's Floatation enchantment now only applies Levitation for a split second per-level, as the effect completely nullifies a target's movement.
- Gems now no longer having a Looting multiplier.
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Removed numerous Supra and Ultima Tools.
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The Air Malachite Bow now loses durability when used.
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Revised Ultima sprites and crafting recipes due to gem property changes.
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Made all gems rarer. Gems now only generate between Y20 and Y-40 in the Overworld to compensate for this.
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Most Supra tools now hold over-levelled enchantments, giving them some practical purpose beyond just being catalysts for Ultima tools.
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Datapack creation has been streamlined. The gem and catalyst tags no longer need to be added to to allow for their use in the Gem Forge, as all item placement restrictions have been removed for ease of recipe creation. Advancements will also no longer break due to tag edits too, subsequently.
External resources
Project members
InfernalStudios
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HellionGames
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LudoCrypt
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SwanX1
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