Changelog
MC 1.21.1 - 1.1.0
- Some bugs have been fixed.
- Changed the generation probabilities to be a little more frequent (some of them, like the fort, are still hard to find).
- Added compatibility with the most famous biome mods, such as Terralith, Regions Unexplored, Biomes O' Plenty and Oh The Biomes We've Gone.
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Dependencies
Files
medieval_buildings-1.21-1.1.0-neo.jar(209.56 KiB) Primary Download
External resources
Project members

Lupin
Member
Technical information
License
ARR
Client side
required
Server side
required
Project ID