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Lychee

Lychee

Mod

Define in-world crafting & interactions using JSON recipes. item interaction, burning, touching fluid, anvil, crushing, lightning, exploding...

Client and server Game MechanicsLibraryUtility

107.6k downloads
76 followers

[Forge 1.20.1] 5.1.17

Changelog

5.1.17

  • fix: create block entities aren't rendered (#97)

5.1.16

  • fix(recipe): random block ticking not working if block implementation… (#93)
  • fix(recipe): random block ticking need reload to work

5.1.15

  • improve: drop_item now does not spawn item entity with random offset
  • improve: skip some validation for ghost recipes
  • fix: use air ingredient & remove main hand check since MC will invoke off hand if main hand is pass (#80)

5.1.14

  • fix: IncompatibleClassChangeError when KubeJS is not present

5.1.13

  • improve: show the conditions for catalysts (#71) (#78)

5.1.12

  • fix: info badge position in block exploding category
  • fix: Hurt allow empty source & drops are missing when recipe can't match in exploding (#75)
  • fix: read the source of Hurt correctly (#73)
  • improve: do not show prevent default description in tooltip if there are conditions in the action (close #71)
  • fix: incompatibility with Polymer

Files

Lychee-1.20.1-Forge-5.1.17-all.jar(854.92 KiB) Primary Download

External resources


Project members

Snownee

Owner

settingdust

Contributor


Technical information

License
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Server side
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