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1.0.8+1.21.1-fabric

Changelog

1.0.8 - 1.21.1

  • fix desert_villager jigsaw
  • improve some small details in the buildings
  • Update loot tables and completely overhaul them!
  • The Project now almost completely runs with Datagen!
  • move all the structures from loot_n_explore to lne_paladins, so its more clearer that these structures come from this add on

1.0.7 - 1.21.1

  • Move to Architectury Enviroment for Multiloader
  • NeoForge Beta!
  • Update Weapon Spell Power
  • Add new raided Holy Church variant with Illagers inside
  • Add new Desert Mosque structure

1.0.6 - 1.21.1

  • Spell Engine 1.7.1 Crash Fix
  • Holy Weapon & Prevention are now a T4 spell
  • they can now also be looted outside the classes structure

1.0.5 - 1.21.1

  • Spell Engine 1.7

1.0.4 - 1.21.1

  • Update Mod Icon

1.0.3 - 1.21.1

  • forgot some shield recipes

1.0.2 - 1.21.1

  • 4x new LNE-Paladin Shield variants
  • new Models for the LNE - Paladin Great Hammer's & Mace's
  • a new paladin & priest holy church structure!
  • increased separation & spacing for paladin structure sets, because they generated to frequently
  • Update Mod License to ARR
  • generate small random paths and decoration near some small structures

1.0.1 - 1.21.1

  • forgot to add sirens tears spell to the elder guardian holy staff

1.0.0 - 1.21.1

Files

lne_paladins-fabric-1.0.8+1.21.1.jar(451.75 KiB) Primary Download

External resources


Project members

Fichte

Member


Technical information

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ARR
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