Changelog
- Made animations move before all other entities (fixing hovering above animation)
- Fixed animation preview incorrectly respecting chunk offset causing it to be outside screen
- Fixed incorrect setting of axis for advanced and axis door
- Fixed incorrectly being move to the side by an animation even if the motion is just up or down
- Fixed mistake in collision calculation causing entity to be moved multiple times (especially apparent for fast movements)
- Fixed animations moving to start position when being loaded (causing lots of collision calculations)
- Fixed animations sending position and motion updates

