Changelog
- PM Thread Execution tick cap
- Set PM Thread sleep time to 30 minutes
- Cleanup entityDataStorage and isolate "entity_data_load_nbt" to bulk data requests only. Also introduce requestFromLocalServer callback mechanism for single player.
- fix: getEntities() loop
- remove: debugLogError (I was using this for Debug visibility)
- add: better 'getEntities()' support in a more Vanilla friendly way; even though LM itself doesn't use these functions.
- add: entity Hitbox rendering for the Schematic World while Entity Hitboxes are enabled;
- add:
deduplicateSchematicEntitiesconfig to enable the entity deduplication features of loading / pasting schematics. - new: add most Visuals configs as Boolean Hotkeys; so you can now Assign hotkeys to say; 'renderBlocksAsTranslucent'.
- add: "IrisRenderingFix" for when Shaders are Active. Returns functionality to about the same as 1.21.11 with broken LODs.
- fix: rendering entity hitboxes while shaders are active
- fix: Mannequin rendering
- add: Better Combined Inv handling
NOTE: It is getting increasingly difficult to continue supporting Iris Shaders compat mainly due to the amount of Vanilla rendering changes; and how Iris appears to be going down a "Non-Vanilla friendly" path to accomplish it's goals.
Dependencies
Files
litematica-fabric-26.1.2-0.27.2.jar(1.74 MiB) Primary Download
External resources
Project members
masa
Owner

sakura-ryoko
Maintainer
Technical information
License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID

