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[Let's Do] WilderNature 1.0.6

Changelog

[1.0.6]

Changed

  • Decreased FlintAmmunition damage from "5" to "4"
  • Increased Diamond Ammunition damage from "9" to "12"
  • Flint Ammunition now acts as shotgun ammo, firing 4–8 pellets in a wider spread with limited range and distance-based damage falloff

Fixed

  • Crash when Boar entity executed attack-related goals due to missing ATTACK_DAMAGE attribute

Files

letsdo-wildernature-forge-1.0.6.jar(2.01 MiB) Primary Download

External resources


Project members

satisfyu

Member

CR-055

Writer


Technical information

License
Client side
required
Server side
required
Project ID