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Let It Burn

Let It Burn

Mod

Allows adding and removing blocks that can catch on fire

Server Game MechanicsManagement

41 downloads
3 followers
Let It Burn has been archived. Let It Burn will not receive any further updates unless the author decides to unarchive the project.

Description

Allows to edit list of blocks that can catch on fire, including their burn and spread chances. Completely serverside and right in game.

To get started or get list of blocks that can catch on fire by default, use /letitburn genconfig (by default block list in config is empty and disabled from being used in game).

Commands

  • /letitburn enable <state> - enables/disables replacing list of blocks that can catch on fire. If used without passing the state, shows current state. If disabled, fire will behave as without this mod. State changes without need to reload config.
  • /letitburn genconfig - (re)generates default list of blocks that can catch on fire.
  • /letitburn add <block> <burn chance> <spread chance> - adds or overrides existing block entry in config list.
  • /letitburn remove <block> - removes entry of specified block from list in the config.
  • /letitburn reload - reloads config and allows changes made in it to be applied in game (if they were made via commands or via editing config file manually).

External resources


Project members

Nord_Act

Member


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID