🚩Legendary Mage v1.0.4 Update Log
📋 Update Overview
| Category |
Number of Changes |
Status |
| 🌟 Element Anomaly |
6 items |
5 enhancements, 1 adjustment |
| ⚡ Elemental Reaction |
3 Items |
Brand-new Mechanism |
| 🔥 Numerical balance |
2 items |
Optimization and adjustment |
| 🛠️ Data Package Support |
1 |
Compatible with other modules |
🔥 Element Abnormal State Redesign
🔥 Flame Anomaly
| Level |
Effect |
Change |
| Level 3 |
2% of maximum health per level |
⬇️ Weakened (originally 5%) |
✨ Abnormal Brightness
| Level |
Effect |
Notes |
| Level 3 |
20% of Holy Blight damage |
Elemental Mark does not update |
|
|
⏱️ CD: 5 seconds |
⚠️ Note: Holy Strike is an independent damage source and does not trigger Elemental Chain Reaction
🌑 Dark Anomaly
| Level |
Effect |
Characteristic |
| Level 3 |
Obtain the "Dark and Dull" buff |
🔷 Stackable |
|
Reduces Blood Magic Resistance |
Calculated independently for each level |
🌫️ Uninfluenced Anomaly
| Level |
Effect |
Trigger Probability |
| Level 3 |
Echo Strike added to attack |
50% |
🔮 Unusual Black Magic
| Mechanism |
Value |
| Spell Resistance Reduction |
-10% / Level |
| Superposition method |
Linear superposition |
⚡ Electric Shock Anomaly ⭐ Key Update
| Level |
Effect |
Parameter |
| Level 3 |
Obtain the "Electrify" buff |
🔷 Stackable |
| Trigger mechanism |
Release chain lightning every 2 seconds |
Fixed interval |
| Damage Value |
5 / Hit |
Ignores Defense |
| Special rules |
Do not update element tags |
Independent calculation |
⚡ Chain lightning mechanism ⚡
- Trigger interval: 2 seconds
- Release position: Current position of the self
- Damage type: Lightning damage
- Element interaction: ❌ Do not update tags
- Stacking Effect: ✅ The higher the level, the damage increases while the frequency remains unchanged
⚔️ Elemental Reaction System
Quick Reference Table for Reactions
| Reaction |
Element combination |
Effect |
Key value |
| Thunder Poison Reaction |
⚡Thunder + 🦠Poison |
Range: Electromagnetic Wave |
Damage = Electricity Sensitivity Level × 5 |
| Range = 3 squares |
|
|
|
| Ice and Thunder Reaction |
❄️Ice + ⚡Thunder |
Lightning Rod buff |
Thunder Resistance -5% per level |
| Ice resistance -5%/level |
|
|
|
| 🔷 Stackable |
|
|
|
| Dark Poison Reaction |
🌑Dark + 🦠Poison |
Plague System |
See below for details ⬇️ |
💀 Detailed Explanation of Plague Mechanism (Dark Poison Reaction)
Basic effect
┌─────────────────────────────────────┐
│ "Plague" buff attribute │
├─────────────────────────────────────┤
│ • Maximum Health: -2% / Level │
│ • Stacking method: 🔷 Unlimited stacking allowed │
│ • Death Transformation: 75% turn into our zombies ⬆️ │
│ (originally 25%) │
│ • Zombie Lifespan: Forced Poison Explosion Death after 1 Minute │
└─────────────────────────────────────┘
Poison explosion propagation mechanism
| Attribute |
Calculation formula |
Result |
| Propagation range |
Fixed value |
3 cells |
| buff level |
original level ÷ 2 |
round down |
| Damage Value |
2 × Current buff Level |
Area Damage |
| Communication target |
Surrounding enemies |
All targets |
Zombie unit attributes
🧟 Our zombie generation rules
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Base health = Original health of dead creature × 0.5
Base damage = original damage of dead creature × 0.5
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Special mechanism:
├─ Existence duration: 60 seconds
├─ End of time limit: Forcefully trigger poison explosion
├─ Poison explosion effect: Spread plague to enemies within 3 squares
└─ Chain reaction: Newly infected individuals can also be transformed into zombies
🛠️ Data Package Support
🎉 For details, please refer to WIKI
📊 Summary of Numerical Changes
Weakening items ⬇️
| Item |
Old value |
New value |
Range |
| Life Loss from Raging Flames |
5%/Level |
2%/Level |
-60% |
Enhancements ⬆️
| Item |
Old mechanism |
New mechanism |
Improvement |
| Dark Poison Death Conversion |
25% Zombie |
75% Zombie |
+200% |
| Electrification System |
No Level 3 Effect |
Chain Lightning Mechanism |
Brand New |
| Bright Strike |
None |
20% Holy Damage |
New |
New mechanism 🆕
- ✅ Dark and Dull buff system
- ✅ Echo combat mechanism
- ✅ Electromagnetic wave range damage
- ✅ Reduction in resistance of lightning rod
- ✅ Plague transmission system
- ✅ Element Mark System
Balance adjustment | Mechanism optimization | Experience upgrade
📅 Update Date: March 29, 2026
🔖 Version: v1.0.4